How Can We Help?
Inputs
This condition checks if the user is using any input (button) from the controllers.
- First choose the controller:
RIGHT
orLEFT
- Then choose the specific button (see figure below for details)
- Finally choose the state of the button you want to check:
TOUCHED
,UNTOUCHED
,PRESSED
, orRELEASED
Minimum duration required: check details here.
![](https://zoeimmersive.com/wp-content/plugins/phastpress/phast.php/c2VydmljZT1pbWFnZXMmc3JjPWh0dHBzJTNBJTJGJTJGem9laW1tZXJzaXZlLmNvbSUyRndwLWNvbnRlbnQlMkZ1cGxvYWRzJTJGMjAyMyUyRjA0JTJGT2N1bHVzQXNzZXQtMS0xMDI0eDUxNi5wbmcmY2FjaGVNYXJrZXI9MTY4MjYxNzg4Ni03MTYyOSZ0b2tlbj0zM2RmMDAwNDM4N2FkMzZl.q.png)
Add as many inputs you want to check, and decide whether the condition needs for all of the inputs to be used (Require All
) or not for the condition to be valid.
Note: in the version 1.1 only Oculus controllers are supported.