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Inputs

This condition checks if the user is using any input (button) from the controllers.

  • First choose the controller: RIGHT or LEFT
  • Then choose the specific button (see figure below for details)
  • Finally choose the state of the button you want to check: TOUCHED, UNTOUCHED, PRESSED, or RELEASED

Minimum duration required: check details here.

Add as many inputs you want to check, and decide whether the condition needs for all of the inputs to be used (Require All) or not for the condition to be valid.

Note: in the version 1.1 only Oculus controllers are supported.

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