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Proximity is the nearness in space between at least 2 objects. This condition checks if (at least) two objects are near one from each other.

  • Mode: if you select ENTER, it means objects have to be close from one another at least at the specified distance (or below).
    If you select EXIT, it means objects need to be far from each other, at a distance above than the distance set.
  • Max distance: distance, in meters, between objects for the condition to be valid. Objects should be either at this distance or below to validate theENTER or be above to validate EXIT.

Note that the condition uses the Proximity colliders of the given IOs , the distance is calculated from the center of each collider but you can choose to calculate from the edges.

  • Objects in proximity: objects (IO) that need to be in proximity (at least two). You can add more than two objects, then if Require All is checked, all the specified objects in this list are required to validate the condition. If Require All is not checked, only one combination required for validating the condition.

Minimum duration required: check details here.

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